Hi, I'm making a game where the goal is to blow things up, you get a limited amount of bombs/explosive/flames thrower to choose from, the score goes up according to amount of damage made, meaning you have to place bombs/explosives very strategically. There are several scenes / arenas, but would like to ask for your thoughts/input on what it looks like currently, do you think it is e.g. ready for release / polished enough? The intro/story begins with a worker when his terminal crashes, he gets frustrated and crashes his head onto the screen, then suddenly something/someone/AI asks through the broken terminal, do you want to play this game... and so it begins.. WebGL version of game: https://khos85.itch.io/demolitionwebgl Note: Quite a few things don't seem to work well in webGL for this kind of game, but I share the link anyway. Would appreciate any feedback. Note, I disabled the desktop version on https://khos85.itch.io/demolition , let me know if you would like that back. Video: Thoughts would be most welcome.