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Delayed updates with Asset Server and Unity 4.0

Discussion in 'Editor & General Support' started by drigger, Jan 23, 2013.

  1. drigger

    drigger

    Joined:
    Jan 23, 2013
    Posts:
    8
    Has anyone run into this?

    It seems that we do a commit on one machine, and sometimes it takes it 12 hours before the other machine sees it. Meanwhile, the other machine can be doing commits on the same thing (a scene file, in this case). I could understand this if we were dealing with a store-and-forward network, but this is a central Asset server with a single database.

    I am still trying to figure out what happens to the two sets of changes that seem to cross in the night. We have had several problems where things seem to get confused and we have to make a new project and re-download from the Asset Server.

    While I am collecting information and trying to nail down exactly what is happening, I wanted to see if anyone else was seeing this kind of behavior from the Asset Server.

    Thanks,

    Lynn

    Lynn Grant
    Cross Design Group LTD