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Delay IsGrounded()

Discussion in 'Visual Scripting' started by Siro13, Aug 24, 2020.

  1. Siro13

    Siro13

    Joined:
    Jun 30, 2014
    Posts:
    33
    Hi Guys
    I'm learning Bolt and I'm tring to insert a delay after jump, because my "ray cast" signal that "IsGrounded = true" for some frames after Jumping. Via C# I can avoid this behavior easily with an if ( < checktime ) ok. Now how can I apply this to my Bolt Flow Graph?
    Thanks
     
  2. Siro13

    Siro13

    Joined:
    Jun 30, 2014
    Posts:
    33
    HI!
    Out of pure spirit of sharing, I solved it like this:

    upload_2020-8-26_19-35-42.png