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Deferred rendering status

Discussion in 'WebGL' started by Issam, Sep 13, 2016.

  1. Issam

    Issam

    Joined:
    Dec 18, 2012
    Posts:
    37
    What is the status of deferred rendering? Is it still disabled/not supported in the latest 5.4 release? We don't have a forward renderer fallback in our game yet, I am trying to figure out if it's worth investing the time to create one or wait for webgl support for deferred rendering?

    Thanks.
     
  2. Marco-Trivellato

    Marco-Trivellato

    Unity Technologies

    Joined:
    Jul 9, 2013
    Posts:
    1,654
    Although we will try to fix deferred rendering on windows as soon as possible, I am afraid we still don't have an ETA yet.
    Therefore I suggest you implement a forward rendering fallback.