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Graphics Deferred reflection probes?

Discussion in '5.2 Beta' started by yezzer, Jul 14, 2015.

  1. yezzer

    yezzer

    Joined:
    Oct 30, 2009
    Posts:
    143
    Does anyone know if these deferred reflection probes are any faster to compute? I'm working on a VR project that really *really* would benefit from just *one* realtime reflection probe with no timeslicing, with box projection on.

    Currently in 5.1 just one is way too slow - and that's with a 780ti. Anyone know if if the deferred reflection probes in 5.2 are any faster?

    [edit: too slow in VR, DK2]

    Thanks!