First of all, is the Web GL build process defective? I can get my game to run on a local host if I select the Build and Run option, but I don't get any build files to go with it. If I just build the game and open the index file, the browser complains that it can't support Web GL. This happens on Chrome and Safari on the Mac, and I can't find a way to enable it in the menu options. I have pretty much tried everything to get my game onto my website, or at least host it on a third-party website. I tried adding the index, build and template folders to a repository on Git Hub, but no luck. I added the index file and a zip file of the build and template folders to Kongregate, only to end up with a black box where the game should be. Some sort of bug with Wooglie prevents me from logging in to attempt to upload a game. Is there any surefire way to publish a Unity game on a personal page for Github, Word Press or Google Sites, or at least upload it to a third-party host like Kongregate or Addicting Games?