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Question “DefaultTrackableEventHandler” C# script

Discussion in 'AR' started by acMSU, Nov 2, 2022.

  1. acMSU

    acMSU

    Joined:
    Nov 2, 2022
    Posts:
    2
    Hi there,

    I am following a tutorial to create an AR feature and got to the last step and got confused. The tutorial states:
    "Go to the search bar within your project Hierarchy panel and search for “DefaultTrackableEventHandler” C# script. Double-click to open in Unity’s Monodevelop. To create a public game object to store the “Finder” game object you just created, navigate to the section of the script labelled “#region PRIVATE_MEMBER_VARIABLES” (or “#region PROTECTED_MEMBER_VARIABLES”) and add the following script within this region. Save your changes"

    However, when I tried to do it in Unity, I get this: "No results found."

    Thoughts on the situation?

    Thanks
     
  2. andyb-unity

    andyb-unity

    Unity Technologies

    Joined:
    Feb 10, 2022
    Posts:
    1,062
  3. acMSU

    acMSU

    Joined:
    Nov 2, 2022
    Posts:
    2
    Thanks