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Default Volume Profile Asset taking effect

Discussion in 'High Definition Render Pipeline' started by alexanderperrin, Mar 28, 2020.

  1. alexanderperrin

    alexanderperrin

    Joined:
    Dec 15, 2016
    Posts:
    67
    Hi there,

    I'm unable to find a way to have a custom default volume profile take effect on the project. I have created a custom profile and am selecting it via Project Settings > HDRP Default Settings > Default Volume Profile Asset, however none of the overrides are ever applied, even in an empty scene with no volumes. Strangely, the volume profile that ships with the HDRP package does have effect, but I would like to create my own. Any ideas why a custom profile wouldn't be applying?

    Thanks!
     
  2. alexanderperrin

    alexanderperrin

    Joined:
    Dec 15, 2016
    Posts:
    67
  3. YOSHIDA-Shinya

    YOSHIDA-Shinya

    Joined:
    Dec 18, 2013
    Posts:
    11
  4. koirat

    koirat

    Joined:
    Jul 7, 2012
    Posts:
    2,098
    Hi got the same problem Unity3d 2020.3.3f1
    My HDRP default settings are completely ignored.
    They work when I use them explicitly in scene Volume.
     
  5. koirat

    koirat

    Joined:
    Jul 7, 2012
    Posts:
    2,098