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Question Default Vertex Count on Probuilder Faces

Discussion in 'World Building' started by Shapanga, May 19, 2022.

  1. Shapanga

    Shapanga

    Joined:
    Dec 30, 2020
    Posts:
    1
    Hey all!

    I'm using Probuilder and everything is going OK, however, I'm using a shader that applies Affine Texture Mapping to each vertex, but in probuilder, the default vertex count per face is very low, so it creates a very strange effect.

    What I'm doing is manually going into each face I need the effect, and doing "Subdivide Faces" a couple of times until I get a nice result.

    My question is, is there any way to set the default number of face divisions? Or Vertex count per face? That way I don't have to manually subdivide each face I need a texture.