Hi There, I'm wondering if anyone can help me figure out what I'm missing here. The steps to build this weren't a problem. From a "New project" with a lightweight render pipeline + VR setup, all I had to do was ensure the platform was set to android and that I had assigned a bundle identifier. I did go ahead and switch to IL2CPP and .NET40 but I don't think those were required steps. The problem is that this basic project is ALL BLACK screen when I load to device. I would expect to see the same "builder's scene" that I see in the unity editor view. Is there something simple I'm missing which prevents this template from working correctly out of the box? Additionall, in previous VR projects, holding the ALT key while moving the mouse in editor mode would essentially simulate head movement in the GAME view. This does not seem to be happening in the lightweight render pipeline template's version. Am I misunderstanding the intention of this starter template?