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Resolved Default node values always visible

Discussion in 'Shader Graph' started by Jazza4Lyf, Jul 7, 2019.

  1. Jazza4Lyf

    Jazza4Lyf

    Joined:
    Aug 13, 2012
    Posts:
    9
    No matter whether there is input or not, the default value is always visible. From what I have seen, they should just disappear when a node is connected but these stay and make the entire thing very confusing to deal with.

     
  2. romanpapush

    romanpapush

    Joined:
    Sep 20, 2012
    Posts:
    40
    What versions of Unity and Shader Graph are you using?
    I had the same problems on alphas and betas, but none on stable releases.
     
  3. Jazza4Lyf

    Jazza4Lyf

    Joined:
    Aug 13, 2012
    Posts:
    9
    Unity version is 2019.3.0a5, Shader Graph is 6.5.3 (I updated it today through the package manager and no change)
     
  4. Jazza4Lyf

    Jazza4Lyf

    Joined:
    Aug 13, 2012
    Posts:
    9
    Turns out there was an update, but the package manager didn't show it unless I opened up the 'Show All Versions' dropdown... Updating it again has fixed this.
     
    romanpapush likes this.
  5. bigobigobigo

    bigobigobigo

    Joined:
    Jul 31, 2017
    Posts:
    11
    Cool, i was having the same problem here. Thanks man