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Default curves are weird...

Discussion in 'Animation' started by DallonF, Aug 1, 2015.

  1. DallonF

    DallonF

    Joined:
    Nov 12, 2009
    Posts:
    620
    So I'm trying to make some animations in the Animation editor and I find I'm fighting the default curves more often then they're helping, especially with large movements. Sometimes a property will actually wind back before moving the direction I want it to go; other times it will overshoot the destination and spend the rest of the tween slowly springing back to the keyframe.

    I get that it's trying to make physically believable movements but really all I'm trying to do is make things go from Point A to Point B in a smooth manner. Is there a way to configure the editor to... I don't know even know what I'd want, actually :p Just not what it's currently doing.