So I'm trying to make some animations in the Animation editor and I find I'm fighting the default curves more often then they're helping, especially with large movements. Sometimes a property will actually wind back before moving the direction I want it to go; other times it will overshoot the destination and spend the rest of the tween slowly springing back to the keyframe. I get that it's trying to make physically believable movements but really all I'm trying to do is make things go from Point A to Point B in a smooth manner. Is there a way to configure the editor to... I don't know even know what I'd want, actually Just not what it's currently doing.