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Question Default Build Script

Discussion in 'Addressables' started by EwertonBR, Sep 12, 2023.

  1. EwertonBR

    EwertonBR

    Joined:
    Feb 7, 2018
    Posts:
    16
    I have a question regarding the content update flow

    If my game is on version 1.0.0 in the store and I need to update an asset, which option should I use "Standard build script" or "Update a previous build" for the player to receive content updates without having to update or install the game again ?


    Questions:

    1. if I use "Default Build Script" the player needs to install the game again to get the update.
    2. If I use "Update a previous build" the player will not need to download the game again to get the updated content


    Is this behavior correct? If I use "Default Build script" the player would not be able to download all the content again
     
  2. therobby3

    therobby3

    Joined:
    Jan 30, 2019
    Posts:
    130
    Unless I'm wrong, you would use "Update a previous build" in the event that you want to release an asset update without forcing the player to redownload the core game itself. "Default build script" will force the player to have to redownload an updated version of the core game.
     
  3. EwertonBR

    EwertonBR

    Joined:
    Feb 7, 2018
    Posts:
    16
    I understood! Thanks. So this is the right behavior.

    After thinking a little more, I saw that this prevents users from downloading assets with references to scripts that are not present in the installed version of the player.