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Deep Earth - Deep ocean mystery.

Discussion in 'Works In Progress - Archive' started by sashahush, Jan 31, 2016.

  1. sashahush

    sashahush

    Joined:
    Sep 5, 2012
    Posts:
    75
    Dear friends,
    I'm happy to finally announce my project that a small team and i have been working on.
    My goal is to create an immersive underwater experience with a sense of danger and wonder.
    Imagine 20,000 leagues meets Abyss in FPS with a compelling narrative. Heavily focused towards VR interface with cooperative multiplayer and single player. There's a lot more work to be done but i wanted to share and see what people thought of it as well.
    It couldn't have been done without the Unity community.

    Announcement Trailer:


    World Discover Trailer:


    Early Screenshots:
    trailer_snap_2.JPG

    screen_19.JPG

    screen_1.JPG
    screen_11.JPG

    screen_5.JPG

    Feel free to follow us and show your support!
    https://www.facebook.com/featheredinteractive/

    Cheers!
     
    Last edited: Feb 17, 2016
  2. Aaron_T

    Aaron_T

    Joined:
    Sep 30, 2014
    Posts:
    123
    The screenshots look good.

    You may want to describe the game play a bit more and show some game play in the video. (Is it going to be like an underwater shooter? etc)

    Anyway, looks good.
     
    sashahush likes this.
  3. Billy4184

    Billy4184

    Joined:
    Jul 7, 2014
    Posts:
    5,984
    Looks amazing, can't wait to see more.
     
    sashahush likes this.
  4. sashahush

    sashahush

    Joined:
    Sep 5, 2012
    Posts:
    75
    Thanks very much!
    We have a second trailer with more footage.
     
    CrisisSystem, Sabathius and Billy4184 like this.
  5. Billy4184

    Billy4184

    Joined:
    Jul 7, 2014
    Posts:
    5,984
    Higher res video and give us an idea of the story! :)

    Very unique and really liking what you have so far. One thing though is it is too saturated IMO, too much blue. A paler greeny blue would work better I think.

    Great work on the characters too! Are they human?
     
    sashahush likes this.
  6. Sabathius

    Sabathius

    Joined:
    Jul 13, 2013
    Posts:
    55
    I agree with @Billy4184, the colors are too saturated and sort-of dispel the illusion that we're deep under water. Also, I believe some color grading of the whole scene may help. I'm currently using Amplify Color (apologies if you're already using it, or something similar). Your game is already looking amazing, so I'm just chiming-in here in an attempt to help you get it to the Epic level. :)

    Check this out:



    The under water scenes show how colors really work at depth (before James Cameron digitally cooked them for the final movie). To my eye, the saturation looks to be minus 20 to minus 50%. I hope this helps!
     
    Last edited: Feb 18, 2016
    sashahush likes this.
  7. CrisisSystem

    CrisisSystem

    Joined:
    Oct 7, 2015
    Posts:
    124
    WOW. That looks stellar, man. Can't wait to see where you go with it.
     
    sashahush likes this.
  8. sashahush

    sashahush

    Joined:
    Sep 5, 2012
    Posts:
    75
    Thanks for the input! I totally agree, thanks for the reference link to the Abyss. Story trailer is next and i will make sure
    all of the color corrections are addressed. This is a good point because i didn't do any color corrections so its good to hear people are noticing the lack of. Thanks again, cheers!
     
    Sabathius likes this.