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Bug Decals with FSR (or any Upscaling Filter) Doesn't Work

Discussion in 'Universal Render Pipeline' started by TeorikDeli, Jun 29, 2022.

  1. TeorikDeli

    TeorikDeli

    Joined:
    Apr 6, 2014
    Posts:
    117
    Both features are new, so I am not sure if anyone encountered this problem yet. When the FSR is enabled (Render scale is lower or higher than 1), decals are not rendering. I think Upscaling Filters works before decals, so the upscaled frame doesn't have the decals as a result.

    Is there anyone who have the same problem? Or am I using decals wrong? Or, is there a way to fix this? I tried to change decal material's render priority, but nothing changed.

    Unity 2021.3.5f1, URP 12.1.7
     
    Last edited: Jun 29, 2022
  2. V0odo0

    V0odo0

    Joined:
    Jan 8, 2012
    Posts:
    327
    TeorikDeli likes this.
  3. TeorikDeli

    TeorikDeli

    Joined:
    Apr 6, 2014
    Posts:
    117
    Thank you! Hope it won't take several months (or years) to fix this in 2021 LTS =/