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Feature Request Decals in LWRP

Discussion in 'Shader Graph' started by enhawk, Apr 17, 2019.

  1. enhawk

    enhawk

    Joined:
    Aug 22, 2013
    Posts:
    833
    Not entirely sure where to put this request.

    Will decals be coming to LWRP? (so we can do bullet holes, puddles etc)
     
  2. alexandral_unity

    alexandral_unity

    Unity Technologies

    Joined:
    Jun 18, 2018
    Posts:
    163
    This isn't the best place to get fast answers on that, as we don't handle that implementation, LWRP team does. :) You can try in the old Graphics Experimental Previews forum but I don't know that LWRP has their own specific area for user questions.
     
  3. eco_bach

    eco_bach

    Joined:
    Jul 8, 2013
    Posts:
    1,601
    Ditto the request. My understanding is that Shadergraph should by default handle decals or textures with alpha but am looking for an example or tutorial.
     
    Malkyne likes this.