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Bug Decals disappear in Deferred rendering

Discussion in 'Universal Render Pipeline' started by Dagos32, Jan 27, 2023.

  1. Dagos32

    Dagos32

    Joined:
    Aug 22, 2015
    Posts:
    6
    This happened in my project: the decal would vanish as soon as I selected it or its material.
    So I created a new blank URP project and the decal was working perfectly there until I changed the rendering path to Deferred, then it started happening again. Unity 2022.2.3f1, URP 14.0.5
    Has anyone else run into this issue?

     
  2. PROE_

    PROE_

    Joined:
    Feb 20, 2016
    Posts:
    32
    Identical problem on my side with Unity 2022.2.19, URP 14.0.7
    Hmm, kind of weird that this is the only thread I could find about it
     
    Last edited: Jun 1, 2023
  3. smeas

    smeas

    Joined:
    Sep 30, 2019
    Posts:
    3
  4. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    5,060
    Make a bug report from Help - Report a bug in order to get it fixed
     
  5. sc5shout

    sc5shout

    Joined:
    Apr 13, 2021
    Posts:
    6
    How did you enable the decal's bounding box?