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Decal projector not showing on transparent material

Discussion in '2019.3 Beta' started by OldManJim76, Nov 23, 2019.

  1. OldManJim76

    OldManJim76

    Joined:
    Sep 21, 2015
    Posts:
    9
    Hi Folks,

    I'm having an issue with the decal projector not working on frosted glass. I'm fairly new to Unity, so it's possible I'm doing something wrong...

    I have created a frosted glass material and Receive Decals is switched on:

    upload_2019-11-23_10-35-43.png

    In scene, the decal projector (the red writing) shows on opaque materials, but it just goes through the glass. I've tried quite a few different glass materials & played with the settings, but it's like it's not even there (you can see the decal goes to the back of the window sill behind the glass).

    upload_2019-11-23_10-39-25.png

    Have I discovered a bug, or is there some trick to it I haven't discovered?

    Any help would be greatly appreciated as I kind of need the full text to be able to appear anywhere.

    Thanks,
    Jim.
     

    Attached Files:

  2. OldManJim76

    OldManJim76

    Joined:
    Sep 21, 2015
    Posts:
    9
    Never mind...I just spotted "Affects Transparent" on the Decal Projector, but I thought I'd leave these here in case it helps somebody else!
     
    Art3uk3 likes this.
  3. Kinggrass

    Kinggrass

    Joined:
    Jun 7, 2016
    Posts:
    72
    Unfortunatly on URP such an option "Affects Transparent" is not available on the decal projector