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Bug Decal affecting Ambient Occlusion is fighting with SSAO

Discussion in 'High Definition Render Pipeline' started by cubrman, Oct 27, 2022.

  1. cubrman

    cubrman

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    upload_2022-10-27_20-22-45.png

    And here is the texture used in the decal's mask channel:
    upload_2022-10-27_20-23-59.png
     
  2. cubrman

    cubrman

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    Any way to fix this?
     
  3. cubrman

    cubrman

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    Update: decals affecting ANY CHANNEL fight with SSAO
     
  4. cubrman

    cubrman

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  5. cubrman

    cubrman

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    Ok, additive normal blending was the culprit:
    upload_2022-10-27_22-22-36.png

    Any chance I can have it WITH additive normal blending?
     
  6. cubrman

    cubrman

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    Owow, it's actually high precision normal buffer:
    upload_2022-10-27_22-24-3.png
     
    impheris likes this.