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Question Debugging Unity shaders with pix 2010, How create Shader *.pdb ?

Discussion in 'Shaders' started by Hans3D, Oct 29, 2020.

  1. Hans3D

    Hans3D

    Joined:
    Oct 27, 2015
    Posts:
    9
    Hello,
    does anyone have experience debugging Unity shaders with pix 2010?
    How do you create a shader * .pdb with Unity to debug the shader source code (Pix/Develop Tab)?
    Shader has included #pragma enable_d3d11_debug_symbols CGPROGRAM block.
    Thank you very much.
     
  2. DiaryChris

    DiaryChris

    Joined:
    Nov 13, 2018
    Posts:
    3
    I have the same problem. Did you get any solution?
     
  3. lmakor

    lmakor

    Joined:
    Oct 31, 2016
    Posts:
    23
    I ran into the same problem as well