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Resolved Debugging tooling at player runtime

Discussion in 'DOTS Dev Blitz Day 2023 - Q&A' started by optimise, Aug 24, 2023.

  1. optimise

    optimise

    Joined:
    Jan 22, 2014
    Posts:
    2,029
    I would like official to port dots tooling currently available at editor to player runtime so I can debug at player runtime. It's extremely important feature that I always get some issues that only happen at player runtime. From what I understand, dots tooling are using UI Toolkit to implement that I think should be able to easily port to UI Toolkit runtime UI. Will official going to implement this feature soon?
     
  2. jivalenzuela

    jivalenzuela

    Unity Technologies

    Joined:
    Dec 4, 2019
    Posts:
    67
    No plans at present. What tooling would be your top priority to make available?
     
    optimise likes this.
  3. optimise

    optimise

    Joined:
    Jan 22, 2014
    Posts:
    2,029
    Entities hierarchy and its inspector to inspect all the components when select entity
     
    jivalenzuela likes this.