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Debugger attaches but breakpoint not triggering - Unity 5.5, Visual Studio Code

Discussion in 'Editor & General Support' started by kenmgrimm, Mar 9, 2017.

  1. kenmgrimm

    kenmgrimm

    Joined:
    Nov 26, 2013
    Posts:
    34
    Unity 5.5 (which comes with built-in vs code support, should no longer need dotbunny plugin)
    Using CSharp60Support (https://bitbucket.org/alexzzzz/unity-c-5.0-and-6.0-integration/src)
    Visual Studio Code

    I used to be able to debug Unity through VS Code, I'm not even sure how long ago, but I can no longer.

    Unity is linked to VS Code, if I open a file it opens VS Code. I start debugging in VS code:
    upload_2017-3-9_11-33-47.png

    It appears to attach:

    upload_2017-3-9_11-34-17.png

    upload_2017-3-9_11-34-27.png

    I hit run in unity and the breakpoints that I have defined are not triggered, it runs right through them. Has anyone seen this and found a fix?
     
    ConnectionFaild likes this.