is there any sort of debug.log type of thing for the web player. Any way to tell if things are going wrong or errors are cropping up while using the web player? I am building a browser interface for a Unity3D project and need to know if communications are going through correctly back and forth. Thanks, Dan
On the Mac, it is printed to system console (/Applications/Utilities/Console.app). On Windows, the web player output is logged to files in {TEMP}\UnityWebPlayer\log folder. In Windows XP, they are usually in C:\Documents and Setings\{UserName}\Local Settings\Temp\UnityWebPlayer\log. It's easiest to create a shortcut to this folder somewhere for quick access.