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[Debug Updater] object appears in hierarchy on play

Discussion in 'Editor & General Support' started by trombonaut, Nov 4, 2021.

  1. trombonaut

    trombonaut

    Joined:
    Aug 11, 2021
    Posts:
    5
    Hi all,

    Seeing this today for the first time: On pressing play in 2020.3.11f1, an object appears in my hierarchy and my hierarchy selection auto-focuses to it. It appears under the "DontDestroyOnLoad" heading and is named "[Debug Updater]". It appears in all scenes but only in this project.

    Near-total newbie here so any help on where this comes from and how to get rid of it would be great. I found this post which I suppose will get rid of it at the source, but I'd rather disable it as easily as I seem to have unwittingly enabled it. Any ideas out there?
     
  2. MathewHI

    MathewHI

    Joined:
    Mar 29, 2016
    Posts:
    501
    I'm having the same problem. Its causing some of my UI to remain in new scenes.
     
  3. Infinite-3D

    Infinite-3D

    Joined:
    Jan 5, 2020
    Posts:
    37
    It's URP's debug menu. You can disable it by running
    Code (CSharp):
    1. UnityEngine.Rendering.DebugManager.instance.enableRuntimeUI = false;
    in any script. It shouldn't make a difference in builds either way.