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Debug Symbols with Roslyn

Discussion in '2018.3 Beta' started by pavelkouril, Dec 10, 2018.

  1. pavelkouril

    pavelkouril

    Joined:
    Jul 22, 2016
    Posts:
    129
    Hi!

    I'm currently trying to update a project that heavily uses Mono Cecil to 2018.3, but I'm hitting an issue with debug symbols. If I understand it correctly, the output of Roslyn in Unity 2018.3 compiler should be a portable PDB, right? (Not the Incremental Compiler package, but the defaultly bundled compiler.)
     
  2. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    6,930
    Yes, Roslyn should output portable PDB files by default.