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Death animation working same object, why?

Discussion in 'Animation' started by thebuzzie, Jun 11, 2022.

  1. thebuzzie


    Nov 2, 2021
    I'm working on a runner game project and main character gathering each guy hit. And in OnTriggerEnter method I add death animation collider trigger. Its work but when i hit an object other objects getting animating too. I can't fix it. Here is my scripts

    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;

    public class gathering : MonoBehaviour

    private void OnTriggerEnter (Collider other)
    if (other.tag == "Player")


    playerManager.numberOfGathering += 1;

    Destroy(gameObject, 2);