I imported Cinemachine, via package manager, to a brand new project. It's working perfectly but the gizmos for the dead zone, (blue) soft zone and (red) hard zone aren't appearing in the game view window. They work fine if edited in the inspector but actually seen the zones in the screen really helps. I even tried to open old projects where everything was ok and they are not showing any more. The last time I used was a few updates and I'm currently with Unity 2018.2.11f1. Is this a know issue with the new version of Unity or the new version of Cinemachine, or have I set up something wrongly?