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Dead Army

Discussion in 'Assets and Asset Store' started by mr_Necturus, Jan 7, 2018.

  1. mr_Necturus

    mr_Necturus

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    May 17, 2010
    Posts:
    2,956
  2. sicga123

    sicga123

    Joined:
    Jan 26, 2011
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    780
    Looks great. Something else to buy when finished. I look forward to seeing the finished work.
     
    mr_Necturus likes this.
  3. mr_Necturus

    mr_Necturus

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    Thank you! This is first character as usual.
    Lowest level enemy. I am planing to make warriors different with armor and clothes on the base of this character.

    Also I am planning to ad absolutely new animations for them.
    Which will fit such evil look and behavior.

    I am working on this project in my free time, because taking part in 2 projects of my friends.

    So I can't promise I will finish this set fast.
    Maybe in 2 month. Something like this.
     
  4. sicga123

    sicga123

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    Jan 26, 2011
    Posts:
    780
    All your stuff I put into a project I have been working on for some time, it's just a passion project and never likely to be released, so if the new army comes out in 2 months or even six doesn't really matter to me. I'm not in any rush.
     
    mr_Necturus likes this.
  5. kdgalla

    kdgalla

    Joined:
    Mar 15, 2013
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    2,474
    You should also include musical instruments! :D


    333 × 500 - pinterest.com
     
  6. mr_Necturus

    mr_Necturus

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    I hope to make something you will enjoy to play with. :)
     
  7. N00MKRAD

    N00MKRAD

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    Dec 31, 2013
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    210
  8. mr_Necturus

    mr_Necturus

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    Posts:
    2,956
  9. N00MKRAD

    N00MKRAD

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    Well, depends on your ETA, there are often threads of assets that are not yet available on the Asset Store.
     
  10. mr_Necturus

    mr_Necturus

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    I will ask moderator to move this thread to wok in progress.

    Please @hippocoder move my thread to there https://forum.unity.com/forums/works-in-progress.34/
    There is a long way until this asset will be finished. And I like to show different parts of work and get fit back.

    Thank you!
     
  11. mr_Necturus

    mr_Necturus

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    Dead Walker animation test.

     
  12. mr_Necturus

    mr_Necturus

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    Dead Walker General Animations Preview

     
  13. mr_Necturus

    mr_Necturus

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    Dead_Walker_005.jpg

    Dead Walker released:

    Unity Pack: http://mr-necturus.com/store/index.php?route=product/product&product_id=685
    Full Pack: http://mr-necturus.com/store/index.php?route=product/product&product_id=684

    50% Discount next 10 days!

    Character have LOD version.
    Model with hair and axe: 16,556(4,936 LOD) polygons, 32,923 (9,722 LOD) triangles and 17,283 (5,434 LOD) vertexes.

    Animations

    82 Animation for axe or sword combat and general moves. 54 "on place" animations. And 28 animations with root motion data used by Unity Mecanim.
    Animations with root motion have "RM" at the end.
    Rig has 74 bones.

    Textures

    There are very high detailed textures. diffuse, specular, opacity and normals maps.
    TIF file format 4096x4096, 2048X2048, 1024X1024.


    Unity Feathers

    Original 3D MAX file with rigged character in T-pose included.

    Unity 5 PBS shaders.

    Sample Unity Scene included.
    Humanoid Mecanim ready setup.

    Character Controller NOT included for Unity asset!

     
  14. mr_Necturus

    mr_Necturus

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    Dead Guard coming soon.

    Dead_Guard_001.jpg Dead_Guard_002.jpg Dead_Guard_003.jpg
     
  15. Arganth

    Arganth

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    Jul 31, 2015
    Posts:
    280
    looks amazing :) like all your stuff ;)
     
    mr_Necturus likes this.
  16. mr_Necturus

    mr_Necturus

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    Posts:
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    Thank you. You are welcome! ;)
     
  17. mr_Necturus

    mr_Necturus

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    3 color schemes.

    Dead_Guard_005.jpg Dead_Guard_006.jpg Dead_Guard_007.jpg
     
  18. mr_Necturus

    mr_Necturus

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    Dead Guard General animations.

     
  19. mr_Necturus

    mr_Necturus

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    Posts:
    2,956
    Dead Guard Combat animations.

     
  20. mr_Necturus

    mr_Necturus

    Joined:
    May 17, 2010
    Posts:
    2,956
    Dead Guard Unity Asset relased:

    Link to mt shop: http://mr-necturus.com/store/index.php?route=product/product&product_id=687

    Only $15 for next 10 days!

    Dead_Guard_0.jpg

    All parts are independent objects and can be removed or hided.
    Body parts 2: Body and Hair
    Armor parts 9: Helmet, Collar, Shoulder Armor, Hand Armor, Chest, Skirt, Leg Armor, Knee Armor, Foot Armor (Collar and Skirt are clothes simulated objects).
    Weapons: Shield and sword

    Model

    Character and all parts have LOD versions.
    Model with all parts 41,394(9,722 LOD) polygons, 53,151 (19,054 LOD) triangles and 27,799 (10,472 LOD) vertexes.

    Animations

    92 Animation for mace, axe or sword combat with or without shield and general moves. 64 "on place" animations. And 28 animations with root motion data used by Unity Mecanim.

    Animations with root motion have "RM" at the end.

    Rig has 74 bones.

    Textures

    There are very high detailed textures. diffuse, specular, opacity and normals maps.
    TIF file format 4096x4096, 2048X2048, 1024X1024.

    Unity Feathers

    Unity 5 PBS shaders.
    Sample Unity Scene included.
    Humanoid Mecanim ready setup.
    Collar and Skirt parts with simulated clothes setup.

    Original 3D MAX file with rigged character in T-pose included.
    3 differnt color textures for armor and weapons.

    Character Controller NOT included for Unity asset!
     
  21. mr_Necturus

    mr_Necturus

    Joined:
    May 17, 2010
    Posts:
    2,956
    Dead Shaman work progress.

    DS_WP_001.jpg DS_WP_002.jpg DS_WP_003.jpg
     
  22. mr_Necturus

    mr_Necturus

    Joined:
    May 17, 2010
    Posts:
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    Shaman armor color variations.

    Dead_Shaman_001.jpg Dead_Shaman_002.jpg Dead_Shaman_003.jpg
     
  23. mr_Necturus

    mr_Necturus

    Joined:
    May 17, 2010
    Posts:
    2,956
    Dead Shaman general animations preview.

     
  24. mr_Necturus

    mr_Necturus

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    May 17, 2010
    Posts:
    2,956
    Dead Shaman Wizards Combat Animations Preview.

     
  25. mr_Necturus

    mr_Necturus

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    May 17, 2010
    Posts:
    2,956
  26. mr_Necturus

    mr_Necturus

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    Posts:
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    Dead Knight coming soon.

    Dead_Knight_001.jpg Dead_Knight_002.jpg Dead_Knight_003.jpg Dead_Knight_004.jpg
     
  27. mr_Necturus

    mr_Necturus

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    Posts:
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    3 colors of armor and sword.

    Dead_Knight_005.jpg Dead_Knight_006.jpg Dead_Knight_007.jpg
     
  28. mr_Necturus

    mr_Necturus

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    General Animations.
     
  29. mr_Necturus

    mr_Necturus

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    Dead Knight long sword combat animations.

     
  30. mr_Necturus

    mr_Necturus

    Joined:
    May 17, 2010
    Posts:
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    Dead_Knight_011.jpg

    Dead Knight was released today.

    50% discount for next 10 days.

    Unity Asset: http://mr-necturus.com/store/index.php?route=product/product&product_id=692
    Full Pack: http://mr-necturus.com/store/index.php?route=product/product&product_id=691

    Character is perfect for a first person or 3rd person adventure game.

    Parts

    All parts are independent objects and can be removed or hided.
    Body parts 2: Body and Hair
    Armor parts 8: Helmet, Chest Armor, Brasers, Skirt, Cloak, Belt, Legs Armor, Shoulder Armor (Cloak and Skirt are clothes simulated objects).
    Weapons: Long Sword

    Models

    Character and all parts (exept cloak and skirt) have LOD versions.
    Model with all parts 27,964 (11,284 LOD) polygons, 54,971 (21,783 LOD) triangles and 28,856 (11,950 LOD) vertexes.

    Animations

    102 Animation for long sword style combat and general moves. 69 "on place" animations. And 33 animations with root motion data used by Unity Mecanim.

    Animations with root motion have "RM" at the end.

    Rig has 74 bones.

    Textures

    There are very high detailed textures. diffuse, specular, opacity and normals maps.
    TIF file format 4096x4096, 2048X2048, 1024X1024.

    Feathers

    Original 3D MAX file with rigged character in T-pose included.
    3 differnt color textures for armor and sword.

    Unity Feathers

    Unity 5 PBS shaders.
    Sample Unity Scene included.
    Humanoid Mecanim ready setup.
    Cloak and Long Skirt parts are clothes simulated.

    Character Controller NOT included for Unity asset!
     
  31. mr_Necturus

    mr_Necturus

    Joined:
    May 17, 2010
    Posts:
    2,956
  32. mr_Necturus

    mr_Necturus

    Joined:
    May 17, 2010
    Posts:
    2,956
    Next one army member - Dead Archer work progress pictures.

    DA_WP_001.jpg DA_WP_002.jpg DA_WP_003.jpg
     
  33. mr_Necturus

    mr_Necturus

    Joined:
    May 17, 2010
    Posts:
    2,956
    New army member "Dead Archer" General animations preview.

     
  34. mr_Necturus

    mr_Necturus

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    May 17, 2010
    Posts:
    2,956
    Dead Archer, knife combat animations.

     
  35. mr_Necturus

    mr_Necturus

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    Bow Animations...

     
    Arganth likes this.
  36. mr_Necturus

    mr_Necturus

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    May 17, 2010
    Posts:
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    Dead Archer released.

    Unity asset link: http://mr-necturus.com/store/index.php?route=product/product&product_id=696
    Full pack link: http://mr-necturus.com/store/index.php?route=product/product&product_id=695

    50% Discount for next 10 days!

    Dead_Archer_003.jpg

    Parts

    All parts are independent objects and can be removed or hided.
    Body parts 2: Body and Hair
    Armor parts 6: Helmet, Chest Armor, Brasers, Skirt, Belt, Flags (Flag and Skirt are clothes simulated objects).
    Weapons: Bow, knife with skabbard

    Models

    Character and all parts (exept flags and skirt) have LOD versions.
    Model with all parts 27,942 (10,713 LOD) polygons, 55,159 (20,674 LOD) triangles and 29,234 (11,643 LOD) vertexes.

    Animations

    133 Animation for long bow and knife combat and general moves. 91 "on place" animations. And 42 animations with root motion data used by Unity Mecanim.

    Animations with root motion have "RM" at the end.
    Rig has 75 bones.

    Textures

    There are very high detailed textures. diffuse, specular, opacity and normals maps.
    TIF file format 4096x4096, 2048X2048, 1024X1024.

    Feathers

    Original 3D MAX file with rigged character in T-pose included.
    3 differnt color textures for armor and weapons.
    Unity 5 PBS shaders.
    Sample Unity Scene included.
    Humanoid Mecanim ready setup.
    Flags and Long Skirt parts are clothes simulated.

    Character Controller NOT included for Unity asset!
     
  37. mr_Necturus

    mr_Necturus

    Joined:
    May 17, 2010
    Posts:
    2,956
    Dead Army pack released.

    Unity asset: http://mr-necturus.com/store/index.php?route=product/product&product_id=698
    Full Pack: http://mr-necturus.com/store/index.php?route=product/product&product_id=697

    50% discount for next 10 days!

    Dead_Army_000.jpg

    Low polygonal game ready animated models of 5 dead warriors.


    Original 3D MAX 2011 files with rigged character in T-pose included

    Unity assets included
    I used Character Studio 3D MAX to make animations.

    Animation lists included. Also they can be found on You Tube preview page in description.

    Animations with "RM" - contain root motion data.
    Textures: diffuse, specular, opacity, self-illumination and normals maps.

    TIF file format 4096x4096, 2048X2048, 1024X1024
     
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