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Help Wanted Daz 3D(Genesis 8) to Unity 3D

Discussion in 'Animation' started by CaLT_group, Jul 31, 2020.

  1. CaLT_group

    CaLT_group

    Joined:
    Jan 16, 2015
    Posts:
    1
    Hello.
    I have been struggling with this for weeks.
    We develop Google VR Cardboard game. And I am trying to put a DAZ avatar in Unity 2019.4.
    I usually develop with Daz 3D Genesis 2.
    If I apply some animation on Genesis 8 in iClone v.7, it looks good.
    When I export an animated avatar to Unity, the avatar's face and body mesh are crushed as shown below. It didn't happen in Genesis 2.
    If I don't apply facial expressions, her face and body look good.
    upload_2020-7-31_16-45-19.png
    I think the mesh is not working properly for some reason.
    Any help would be greatly appreciated.
     
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