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Daydream renderer Problems

Discussion in 'Daydream' started by WardPeeters, Sep 21, 2017.

  1. WardPeeters

    WardPeeters

    Joined:
    Mar 19, 2015
    Posts:
    25
    Hello

    I imported the daydream renderer into my scene and changed the lightning and materials. My materials end up black for the most part, I added an attachment of my scene,my lightning settings, my directional light (only light in the scene so far) and the road gameobject to the post.

    Thanks
    Ward scene.png lght2.png light.png road.png road2.png
     
  2. WardPeeters

    WardPeeters

    Joined:
    Mar 19, 2015
    Posts:
    25
    I check the "Enable static lightning" checkbox in the materials and now the scene looks like this:
     

    Attached Files:

  3. tirichards

    tirichards

    Joined:
    Aug 2, 2016
    Posts:
    10
    Hi thanks for posting, so it looks like according the last image you posted, that you just need to bake the scene. The crazy green, yellow, red, you are seeing is missing vertex color data. To bake the scene you will need to set your light to 'Mixed' or 'Baked' (else its ignored) go to Window->Daydream Renderer->Vertex Lighting will generate the vertex data.

    The black road though is odd, given that your light is realtime. I'll attempt to use your settings to reproduce this issue and post and update to the thread