Hi all! I've been experimenting with Daydream and the Lightweight Render Pipeline, and have had no success. Running LWRP 1.1.2-preview, with Unity 2018.1b12, on a Google Pixel 1, and the GVR plugin, results in all LW materials failing to render entirely- showing only the skybox material. This is with the provided sample scene. The only issue that gets spit out into the console is: Assertion failed: OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illegal in current state I understand SRP is still a work in progress, but I'm curious if this is a common or known issue, If I'm doing something wrong, or if support is even planned! Daydream Renderer supports me just fine, but ideally would like to switch to something a little more native if possible.