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Question Data Collection for IAP

Discussion in 'Unity Analytics' started by MysterGame, May 23, 2024.

  1. MysterGame

    MysterGame

    Joined:
    Jun 6, 2021
    Posts:
    2
    I am building an iOS game that uses Unity's IAP, but no ads, currently using Unity's free plan. It would be nice to not track any data as that would make my legal documentation much simpler. Here's the confusion:

    Unity does not collect analytics until AnalyticsService.Instance.StartDataCollection() is called ( https://docs.unity.com/ugs/en-us/manual/analytics/manual/privacy-overview)

    Unity Analytics is required for IAP. (http://documentation.cloud.unity3d.com/en/articles/4694224-apple-nutritional-info-unity-iap)

    I recall reading somewhere (though I can't find the page) that Unity analytics cannot be fully disabled on the free tier. Since my IAP works, this leads to the conclusion that Unity analytics are still operating in the background, even without AnalyticsService.Instance.StartDataCollection being called.

    Is Unity collecting data even if the user never opts in?
     
  2. CodeSmile

    CodeSmile

    Joined:
    Apr 10, 2014
    Posts:
    7,000
    Are you sure this applies to your case? The second document you linked is for the use of "Apple nutritional labels", probably a health related feature or functionality that Apple provides. If you don't use that label, the information in that document would be unlikely to apply to you.

    General Apple app developer privacy guidelines would still apply. Try to locate these, especially what Unity has to say about that.

    Also take a look at the Analytics FAQ to see if this answers your questions:
    https://docs.unity.com/ugs/en-us/manual/analytics/manual/faq
     
  3. MysterGame

    MysterGame

    Joined:
    Jun 6, 2021
    Posts:
    2
    What I need is something like this that covers IAP and default analytics. https://docs.unity.com/ads/en-us/manual/ApplePrivacySurvey

    The "nutritional labels" (I have no idea why they call it that) seems to be similar information, but it may be outdated. According to that chart, though, Unity is collecting a lot of data just by turning analytics on. It seems like they've simplified their policy to no longer collect any data until players opt-in, at which point they only collect IP address and device specs, but "seems like" doesn't really hold up in court.