Bring dynamic damage and destruction to your enemies with Damage FX PBR Shaders! Click to Buy Damage FX New Damage FX WebGL 2.0 Demo is up! Tested with Mozilla Firefox and Google Chrome Easy to adapt to any weapon type and specific requirements starting with simple dirt splats, bullet holes, explosion breaches and laser guns on the surface of any mesh. You are in control for points size, dirt mask, heat and edge glow, clip and vertex displacement. The effect is scale independent and works on any surface. A convex or regular Mesh Collider is required to capture impact points, and also by providing local space coordinates directly into the shader. This package can be customized with the Amplify Shader Editor The Amplify Shader Editor provides an unlimited customization options by reusing the Damage FX Function, which blends perfectly within the existing node framework. SCREENSHOTS Spoiler: Click to reveal more! AVAILABLE IN THE ASSET STORE Click to Buy Damage FX ----- BE THE FIRST TO KNOW WHATS COMING Swing by our forum and help us build the community! We also highly encourage you to subscribe to our mailing list for the latest updates and the development progress straight from the farthest corners of the galaxy! REACH US OUT Found a bug? Please submit a case in the Bug Report thread, and we will squash the bug away! Want to share your thoughts? We sincerely appreciate your time to give us comments and ideas. There are always things that we could do better. Please share them in the Feedback and Suggestions thread. Have a question or need help? For a non-urgent matter, please submit in the Technical Support thread. You can also use our Contact Form to communicate to us directly. We'll give you a prompt a thorough response.