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D3D12 experimental PC Allocation failures 2018.3.f4

Discussion in 'Graphics Experimental Previews' started by Snapshot, Feb 11, 2019.

  1. Snapshot

    Snapshot

    Joined:
    May 9, 2018
    Posts:
    15
    Hi,
    Been trying the D3D12 experimental graphics driver and its seems to have real issues with memory. When importing our assets it crashes at random assets with an error similar to below, its different every time so its not a particular asset. Just seems to be anytime memory is tight (the machine has a 6GB GPU and 32GB system ram).

    Eventually you can keep restarting it and it will get into the editor (to turn it off) but just letting you know that on our project its DOA.

    Updating Assets/Art/Environment/Purgatory/NJ_Elite_Realistic_Furniture/Prefabs/Couch.prefab - GUID: b08b34d3652a364409fea2d7ee1a4933...
    d3d12: Failed to Create heap in D3D12_MEMORY_POOL_L1 [hr=-2147024882]

    Thanks,
    Deano
    Snapshot Games