Search Unity

d3d11: QueryInterface(IDXGIFactory5) failed (80004002) (Windows 7)

Discussion in 'Windows' started by reev4eg, Jun 2, 2019.

  1. reev4eg

    reev4eg

    Joined:
    May 10, 2015
    Posts:
    37
    Mono path[0] = 'D:/SteamLibrary/steamapps/common/ATOM RPG/AtomRPG_x64_Data/Managed'
    Mono config path = 'D:/SteamLibrary/steamapps/common/ATOM RPG/MonoBleedingEdge/etc'
    Initialize engine version: 2019.1.4f1 (ffa3a7a2dd7d)
    GfxDevice: creating device client; threaded=1
    d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
    Direct3D:
    Version: Direct3D 11.0 [level 10.1]
    Renderer: NVIDIA GeForce 210 (ID=0xa23)
    Vendor:
    VRAM: 978 MB
    Driver: 21.21.13.4201
    Begin MonoManager ReloadAssembly
    - Completed reload, in 1.874 seconds
    <RI> Initializing input.

    <RI> Input initialized.

    <RI> Initialized touch support.

    This message in log for any PC under Win7 SP1+

    Windows 8, 8.1, 10 - does not contain the message.
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,678
    This message is harmless. It's emitted by code that checks whether the PC supports DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING.