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d3d11.dll caused an Access Violation

Discussion in 'Editor & General Support' started by CrisCL, Jan 12, 2015.

  1. CrisCL

    CrisCL

    Joined:
    Mar 9, 2013
    Posts:
    14
    Hi all!

    I have developed a simple UI app for Windows 7 with Unity 4.6.1f, and the game crashed...

    Windows as created a crash report with an error log and a an output log.

    The error log says:

    And the output log says:

    I have used this simple game for two weeks and i had no problem...

    Please I need help with this error, because I don't understand the error.

    Thanks!

    Chris.
     
  2. CrisCL

    CrisCL

    Joined:
    Mar 9, 2013
    Posts:
    14
    Please any guide to solve it?

    I was the complete day trying to understand the crash, but no idea...

    Please some help! =)

    Thanks!

    Chris.
     
  3. shkar-noori

    shkar-noori

    Joined:
    Jun 10, 2013
    Posts:
    833
    I think you're out of memory or something like that, you only have 94 mb's left on your RAM.
     
  4. CrisCL

    CrisCL

    Joined:
    Mar 9, 2013
    Posts:
    14
    OK, thanks. That can be the problem.
    We are working with a "Dictionary" with 25000 elements, and with 2 GB RAM.
    Now we have made a better architecture, and we are using less memory.
    Maybe this was the problem.

    Thanks for your hint!

    Chris.
     
    shkar-noori likes this.
  5. lukeiiix

    lukeiiix

    Joined:
    Feb 6, 2018
    Posts:
    1
    so i got a similar error message when trying to play vrchat and i have 16 gigs of ram and 13 is available i doubt that all 13 gigs are being used but my gpu spikes a lot when i play this game and i only have a gtx570 and a i3 processor but im not very savy or technically inclined if anyone knows a fix or any more insight to try and fix it would be nice