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Bug CustomPassContext override material

Discussion in 'High Definition Render Pipeline' started by snacktime, Mar 18, 2021.

  1. snacktime

    snacktime

    Joined:
    Apr 15, 2013
    Posts:
    3,356
    So this was partly my fault but I really shouldn't have been able to do it. I had the override material set, which resulted in things like instanced terrain being rendered through my material. It seems like the command buffer should really be specific to the pass shouldn't it?
     

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