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Customizing about loading data of reflect review

Discussion in 'Unity Reflect' started by ramsrams, Aug 16, 2021.

  1. ramsrams

    ramsrams

    Joined:
    Aug 16, 2021
    Posts:
    1
    Hello guys.

    It took a long time to successfully upload large amounts of project data locally.
    However, it takes too long to load streaming in the reflect viewer and does not give good performance.

    So, I want to know if there is a way to select part of data and load split when loading data in the viewer.

    Currently, I am customizing the viewer with a project received through github, and I would like to know what part of the project script should be modified.
    Also, I want to know what part of the unity relfect API's fucntion should be modified.