Hello, I'm currently making a multiplayer game where people can change their appearance. I'm talking clothes and facial hair. How would I go about implementing this? I'm confused as to what a gameObject is in terms of that. Can I create a new layer onto a gameObject like 'clothes' and then based on their selection, change the clothes sprite? How would I then render it into an animation so that it moves with player movement. I'm not sure how this would be implemented in Unity. Any help would be appreciated. Thanks.
This is a common question that is asked on this forum. Search around and you will find a couple solutions you can decide to use.