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Customising UI with Scriptable Objects Live Training.

Discussion in 'Community Learning & Teaching' started by TokyoDan, Jan 27, 2018.

  1. TokyoDan

    TokyoDan

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    Jun 16, 2012
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    The project file for this video can be downloaded but some of the assets are missing..it's the sprites (images) required to make the UIButtons that's explained around 30 minutes into the video on twitch.tv:
    https://www.twitch.tv/videos/219568852
     
  2. TokyoDan

    TokyoDan

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    Jun 16, 2012
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    1,080
    The video has finally appeared on the official Unity Learn Live. This usually happens after the video has been polished up a bit with corrections, etc. In the video he mentions that the project can be downloaded from "the link below". But there is no "link below". Now that Unity has gone big time marketing, and trying to be all things to everybody, the quality control is slipping.
     
  3. quyrean

    quyrean

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    Nov 29, 2016
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    I downloaded the SimpleUI asset as stated in the video 3 1:54, but there are no grey buttons in it. There are only 4 - green, orange, red, and sky. Also the link to the assets is missing in the first video. Thanks!
     
  4. quyrean

    quyrean

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    Nov 29, 2016
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    In lesson 4 the FlexibleUIButton script is missing the code to set the image.

    I was able to finish the tutorial anyways and it is pretty cool stuff, thanks.
     
  5. Malkalypse

    Malkalypse

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    Jan 13, 2017
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    While discussing the Update in the FlexibleUI class, Matt says the optimal approach would be to use a custom editor script to call the Update method, but doesn't explain further and never comes back to it. Could someone give an example of what he's talking about?