Does anybody know if you can or will be able to set up custom attributes? In similar fashion to custom events, but instead of firing a new event it just updates(?) a value bound to that user Things like highscore and level and money, where we wanna see the average, but not a new one everytime it changed
That's a really interesting question. We have our own analytics system, but Unity should really consider giving more details about the user. I know that it's a touchy topic, and that Unity does not want any privacy problem, but the fact is that a lot of developpers will want to react based on data : send a specific message to "whales" or "dolphins", etc. And without a custom user-id, this is atm impossible.
Hi @QFSW and @RDeluxe, This topic is on our radar and it is something we have been talking about, but I think it just needs a little push in the form of developer feedback. Would you mind voting for this as a feature here, https://feedback.unity3d.com/forums...f8=✓&status=0&category=analytics&view=hottest
Hi @QFSW, I am sorry about that. I believe this one is related to what you were asking, https://feedback.unity3d.com/suggestions/user-segmentation-api but if it is not exactly what you meant you could add your own suggestion and vote for it!