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Custom Tile Inspector (Help!)

Discussion in 'Scripting' started by Steelshot, Feb 17, 2017.

  1. Steelshot

    Steelshot

    Joined:
    Feb 24, 2015
    Posts:
    102
    Hi! I am trying to create a tile editor similar to the one on the asset store called Tiled, except it'll be different (not spoiling anything.) So far I have made a new menu/submenu and I am wondering how to create a custom editor similar to the one in this image:


    I don't really know where to begin other than instantiating a object from the submenu. But I want the object instantiated (Calling it "the prefab") to have a custom inspector similar to the one on the image. Where you can select tiles, make a tile set, and "draw" on the screen. Any help is appreciated!