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Custom render pass that affects UI

Discussion in 'Universal Render Pipeline' started by asger60, Jun 16, 2020.

  1. asger60

    asger60

    Joined:
    Mar 27, 2013
    Posts:
    45
    Hey
    I'm trying to do a custom renderpass that acts as a post effect on the entire screen output. I've created a renderer with the Render Objects renderfeature - in there I've added my own material with a custom shader I made I shader graph. And that actually somehow works..!
    Except I can't get it to affect the UI elements. The UI canvas is set to "screenspace camera" and other post effects (from post effect volume) are affecting the UI, but just not my custom render object effect.

    Is there something I'm missing, is it not possible?

    Screenshot 2020-06-16 at 21.42.59.png
    The custom effect stretching the image


    Screenshot 2020-06-16 at 21.42.42.png
    Renderer settings
     
  2. antonioniii

    antonioniii

    Joined:
    Jun 15, 2020
    Posts:
    57
    Hey, @asger60 did you ever solve this? I’m trying to solve the same issue
     
    Last edited: Feb 14, 2024
  3. antonioniii

    antonioniii

    Joined:
    Jun 15, 2020
    Posts:
    57