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Custom Post Processing(AfterOpaqueAndSky) in Forward + MSAA

Discussion in 'High Definition Render Pipeline' started by Vondox, May 14, 2020.

  1. Vondox


    Jun 3, 2013

    I have some custom post processing effects that are need to render in earliest injection point (AfterOpaqueAndSky) but that seems not to work with Forward + MSAA at all. The effect renders fine but get "erased" in ResolveMSAAColor event afterwards. Unfortunaly rendering my effect at a later injection point is no option here.

    I am using HDRP 7.3.1.

    Is that currently not possible/supported at all?