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Custom plugin with dependencies to TextMeshPro won't build on iOS Cloud Build

Discussion in 'Unity Build Automation' started by Fangh, Jan 27, 2021.

  1. Fangh

    Fangh

    Joined:
    Apr 19, 2013
    Posts:
    274
    Hello.
    I have a custom plugin which reference TextMeshPro.
    I build correctly on android.
    But when I do a Unity Cloud Build on iOS it doesn't succeed to load the dependencie before building :

    How to reproduce :
    1) Open a new Unity Project 2019.4
    2) Connect it to Unity Cloud Build
    3) Import `https://github.com/6Freedom/PirateToolChest.git`as a package with git URL
    4) Launch a build on Android : it works
    5) Launch a build on iOS : it will fail
     
  2. UnityMaru

    UnityMaru

    Community Engagement Manager PSM

    Joined:
    Mar 16, 2016
    Posts:
    1,227
    Hey there,

    This sounds more like an issue with Cloud Build than the package itself. I'll move this to the correct forum.
     
    Fangh likes this.