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Bug Custom Pass doesn't work on custom shaders (HDRP)

Discussion in 'Shader Graph' started by MayhemGamingYT, Dec 16, 2022.

  1. MayhemGamingYT

    MayhemGamingYT

    Joined:
    Sep 21, 2017
    Posts:
    3
    (Sorry if this is in the wrong thread)

    I'm trying to use a custom pass volume to apply a snow effect to my game. It looks great in the editor, but when I build the game, it doesn't show on any shadergraph shaders. I've tried setting Lit Shader Mode from Deffered to Both. But that doesn't work fully. The snow will appear where I want, but the alpha is disabled on the custom pass material. Leaving everything in the scene to be black

    Here's some images: https://imgur.com/a/6gxm8e5

    I'm using Unity 2021.3.2