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Custom Names for Funnel Steps

Discussion in 'Unity Analytics' started by lloydg, Aug 16, 2015.

  1. lloydg

    lloydg

    Joined:
    Mar 23, 2015
    Posts:
    36
    Hi,

    First of all, I am really loving the funnel analyzer!

    The problem with my game is that It has procedually generated levels, and people play hundreds of them.

    This means I cannot make a new step for each level. So what I have been doing is putting the steps like this:

    level >= 1
    level >= 2
    level >= 3
    level >= 4
    level >= 5
    level >= 10
    level >= 20
    level >= 30
    level >= 50
    level >= 100
    level >= 500
    level >= 1000

    for my "level<difficulty>Complete" custom event.

    The problem I have is that when i look at the funnel each step is just called "level<difficulty>Complete" with the number of the step before it, so once i get passed step 5 he number no longer matches the level passed...

    What I would like to be able to do is:
    a. be able to see the 'level >= x' in the step name
    b. be able to give the steps a custom name, like 'reached level 10' in this instance

    Any advice on how I could do this or if this would be doable in the future?

    Thanks
     
  2. marc_tanenbaum

    marc_tanenbaum

    Unity Technologies

    Joined:
    Oct 22, 2014
    Posts:
    637
    You can't do much about it yet, but it's a feature we've discussed. I can't say when, but I'm optimistic it'll happen before too long. :)
     
  3. lloydg

    lloydg

    Joined:
    Mar 23, 2015
    Posts:
    36
    Okay thanks, It's good to know its on the radar!