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Custom marker with Retroactive=false still triggers when skipped over - help?

Discussion in 'Timeline' started by vice39, Sep 26, 2019.

  1. vice39

    vice39

    Joined:
    Nov 11, 2016
    Posts:
    108
    I have a timeline with a custom marker that has Retroactive set to false.
    If pause the PlayableDirector, move the time to AFTER the marker, and resume, the marker still gets triggered.

    Any ideas why?
     
  2. RhysDavies

    RhysDavies

    Joined:
    Apr 14, 2017
    Posts:
    1
    Also having this issue when trying to skip to a custom marker without triggering previous ones in between the jump in time.