Hi there, my custom events don't appear in the Event browser, not even under Invalid Events, even after 24 hours, in Unity 2022.1.18f1. I first created a custom event using UGS Dashboard Event Manager. The event name is "friendInvited". To fire the event, I run this code: AnalyticsService.Instance.CustomData("friendInvited", new Dictionary<string, object>()); AnalyticsService.Instance.Flush(); I know the event is firing in Unity, because I defined UNITY_ANALYTICS_EVENT_LOGS, and I see the expected output. My account is definitely connected to cloud services under my only project. Crash reporting and cloud builds work just fine. Also, all the non-custom events appear just fine. Querying the event in the Data Explorer also provides no data. Help appreciated. Thanks!