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Feedback Custom effects shadergraph

Discussion in 'Shader Graph' started by Noxirus, Mar 19, 2021.

  1. Noxirus

    Noxirus

    Joined:
    Sep 18, 2019
    Posts:
    40
    Hello,

    I recently went over a dissolve tutorial on shadergraph and they have a really neat effect.
    I was wondering however if it is possible to adjust the shadergraph to use a uniform mapping to create a specific dissolve effect instead of using noise.

    Is there a way to use something other than noise for these kind of effects? Google tends to just talk about noise.

    Thanks so much.